- Xcode 10 app icon generator manual#
- Xcode 10 app icon generator trial#
- Xcode 10 app icon generator simulator#
- Xcode 10 app icon generator mac#
But after Submitting for Review on App Store Connect it said "Invalid Binary" The email I got from apple outlined different errors, so I will attempt to fix these. And when I submitted through Transporter it went through without any errors. When I tested this on my physical iPhone, the icon showed up perfectly. I added this new info,plist to Copy Files and recreated a new Standalone Appĥ. I edited the info,plist in Xcode > Editor > Add Item > Icon Files and listed all the App icon image file namesĤ. app and copied the info,plist file and pasted it in my Documents folderģ. I put the App icon images in my Documents folder and then added them to Copy Files and created a Standalone AppĢ.
Xcode 10 app icon generator manual#
I guess I'm not sure where the heart of the problem lies but I figured out a manual workaround.ġ. UPDATE: I attempted the manual fix and it almost worked
Xcode 10 app icon generator simulator#
iOS7 Hi-Res iPhone (120x120), iOS7 iPad (76x76), iOS7 Hi-Res iPad (152x152)Ĭould you upload the icons you use that cause the problem? I can test in my device and simulator and see if they work for me. I should technically be seeing any of App Icons on the simulator of my physical device (when I build a developer's standalone app) right?Īlso why is it only the iOS7 icons? when we are building for 8,0 and later anyway. Should I restart my app from scratch in one particular LC? Which combination should I even using ideally? Should I be deleting and reinstalling all my LC and Xcodes. Is it something to do with the resolution or colour space, I've been exporting these icons based on the 'pixels' dimensions that are specified but not focusing on the resolution eg my icon with dimension 152 x 152 has a resolution of 11 x 11 and colour space of RGB None vs Art Optimised vs Type Optimised png from Adobe Illustrator there are a lot of options I could choose from and I don't know if this affects it png files or a LC/Xcode problem and I could spend hours looking down the wrong avenue I'm not sure if the issue is with my App icon. Are there any sample icons I can test with, so I can rule out that it's the.
Xcode 10 app icon generator mac#
I tried putting my file through various online or Mac program resize generators as well. png from appiconmaker(dot)co, selected these and that also did not appear on the simulator or physical device. The app icons still do not appear in the simulator. I made brand new stacks separately in both LC9,5 and LC9,6 with a single button to test, selected the same icons. I've tried compiling my standalone app with LC9,5 and LC 9,6 and got the same ERROR ITMS-90022 moved my icons to my computer's Documents folder (as that's the only way my audio copy files seemed to work), cleared all the icons and reselected them cleared all the icons and reselected them But no app icon shows up in the simulator or on my physical device and I keep getting ERROR ITMS-90022 for 120x120, 76x76 and 152x152 I was able to run it in simulator (xcode 10,1, SDK 12,1 or xcode 11,3 SDK 13,3) and my physical iPhone. So then I opened up this same app in LC 9,6 and continued making it. Initially I started making this app a few days ago in LC 9,5 but then I found it would refuse to run on the simulator (xcode 10,1, SDK 12,1) It might be worth clearing all the icons and reselecting them, at least this has fixed the problem for another user that had exactly the same issue in the past. Is it by any chance an old app, which you have recompiled with LC 9,6?
Xcode 10 app icon generator trial#
Xcode 10,1 & 11,3 placed in the iOS SDKs (took a lot of trial and error with livecode and xcode sdk versions before it let me build a standalone app without erroring, so that's why I'm using these) app file and show package contents I can see all the splash images but no sign of the icon images. When I put the app onto a simulator or my personal iPhone device the app icon still displays as the default white one but splash screen works fine. Make sure the Info,plist file includes appropriate entries referencing the file. To support older versions of iOS, the icon may be required in the bundle outside of an asset catalog. The bundle does not contain an app icon for iPhone / iPod Touch of exactly '120x120' pixels, in. ipa file and submitted it via Application Loader and I got this errorĮRROR ITMS-90022: "Missing required icon file. png Icons and Splash screens uploaded correctly in the Standalone Application Settings.